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DotMMO announced Soul of Guardian

DotMMO has announced a new browser-based RPG Soul of Guardian will start [...]

Operation Gamma 41

Return to the year 1941 when the Allies launched unremitting strikes against [...]

Grand Epic Online

It is undoubtedly that western players have experienced fat lots of games [...]

Hero Smash

The first time you are acquainted with the name of this game, [...]

Playmobil World: Online Virtual World for Kids in 2011
by posted Jun 21,2010 at 06:06

After the launch of its MMO LEGO Universe, Publisher Lego Group now presents the next online virtual world game based on toy manufacturer’s product Playmobil World. The child-stressed Playmobil World will be distributed on the market in in summer 2011.

Playmobil goes MMO. The fun online role playing game called Playmobil World is expected to appear in the summer of next year and breathes the little plastic figures a new life in virtual form. As a knight, magician or fairy small players can also experience a fantasy world with many other players.

Publisher Geobra Brandstätter promises an especially child-oriented game design. Moderators will monitor game content such as chats constantly and provide increased security and assistance. Also all players must register with full name and a valid address – a further precautionary measure, so that the parents of young players have to worry less if their young in the virtual space on the road.

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Evony is going down, but caesary is going up
by posted Jun 19,2010 at 10:06

Currently on my server there are 15846 registered accounts, however only 8745 of these have any population, which is a sign of an active account. That leaves 45% inactive accounts. Other servers report similar numbers in forums.

Counting by number of cities, out of a possible 10, there are only 2081 accounts with more than 1 city, or 13%, leaving 87% inactive.

This still doesn’t take into account that by now on established servers multiaccounting is ripe, with it being common to have 2-3 accounts in some form on each server.

Further to that, players from early servers often try their luck on later servers as well, to gain an advantage from experience.

There are currently 18 english and 6 language spesific Age2 servers.
Instead of counting Age1 servers on the log-in screen, we count servers from the official evony forums, which total 87.

A rough total then becomes anywere between 2081/3*(18+6+87)=77,000 on the extreme lower point of the scale, to maybe 2081*(111)=231,000, or even 8745/3*(111)=324,000 or 8745*(111)=970,000.

Now, Evony does at times delete inactive players, at one stage the number of accounts was closer to 38,000 on this server. However, this stil only totals 38,000*(111)=4,2mill accounts. Counting all the servers there ever were a seperate name for at one stage, there are 217 Age1 servers plus the 24 Age2 servers. If we counted individual accounts on all these previously individual, but now merged servers, the total is only 38,000*(24+217)=9,158,000 accounts.

So you see, the 20mill I’m afraid was only ever a nice imaginary number.

A point to note is that Evony does not require the email adress you register with to be an actual adress. As such, to fill flats players will now register act01@gmail.com, act02, act03 etc for this purpose. Only if Evony also counts these “players”, then maybe, just maybe, will they reach the 20mill players they claim.

however a game called caesary online is going up.

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Legend: Legacy of the Dragons: A new maximum level unlocked
by posted Jun 18,2010 at 05:06

Feo to be the last time magician with unprecedented strength sighted. In the fantasy RPG Dragon war ye can now just up to the twelfth stage of leveling to learn a possibility, especially for the mages among you, new skills and spells.

In the MMORPG Dragon war raging for years online role-players in the battle between Magmar and people. Now, a new maximum level for your hero was introduced so the strongest among you a chance to develop. With the ceiling level twelve you have new armor and weapons available, also you have the opportunity to develop your skills as a magician.

Each player in dragon war, which reached the eleventh level, can be trained in a school in the arts of the Mage summon. With the new levels, new equipment to schools and other grimoire available and your game characters can still be powerful.

By the way, continue the football action is at the World Cup in South Africa in the Browser Game dragon war. At each gate of the German team all the players get from Level Three of a dragon-war football, which are currently online. After the World Cup, soccer balls may not yet unspecified prizes are redeemed.

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Fantage: Free virtual world comes to Europe
by posted Jun 17,2010 at 05:06

NEXON Europe, the online game publisher behind popular MMO’s like MapleStory and Combat Arms is delighted to announce the launch of Fantage, a brand new virtual world for children. Fantage or‘Fantastic Age’, is the latest release in an increasing portfolio of online games and brings something totally new to the current MMO titles on offer from NEXON Europe.

Fantage is an amazing virtual world aimed at younger players which allows children to create their own avatars, as well as look after them. They can also earn virtual rewards, stars, after playing mini-games which can then be used to buy new hairstyles, clothes, costumes for their avatar or furniture to decorate their houses. Players can even host parties or invite their buddies or show-off their wardrobe through fashion shows, and become top models in the virtual world.

Fantage delivers a complete entertainment playground, but also ensures a safe environment for children. With the chat filtering system, user reporting feature and the professional monitoring system, Fantage provides the players with a safer online experience especially concentrating on the safety of the younger audience.

With Fantage you can play as much as you want for free, or purchase a Premium Membership package to earn extra bonuses, power-ups and access premium content.

To celebrate the official launch, Fantage is holding a number of in game events where users can win free premium memberships and in game cash or‘stars’, so why not get involved and explore from today.

To play Fantage or to download colouring charts, wallpapers or greetings cards visit http://fantage.nexoneu.com

If you want to receive updates and exclusive offers why not become a Facebook fan www.facebook.com/FantageEurope

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About NEXON Europe

Established in March 2007, NEXON Europe is the European publishing arm of NEXON and has brought the worldwide hit casual MMORPG“MapleStory” to Europe in May 2007 and the successful First-Person-Shooter“Combat Arms” in January 2009.

With the upcoming launch of the anticipated 3D Fantasy MMORPG“Mabinogi”, NEXON Europe has aggravated the position of a promising publisher in Europe. For more information on NEXON Europe and its games, please visit the official website at www.nexoneu.com and our blog http://blog.nexoneu.com

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Inside the Great Mind of a TLBB Pet illustrator
by posted Jun 16,2010 at 05:06

Please introduce yourself:

Hello everyone, I’m one of the illustrators of TLBB, my name is Qi Wang and I’m delighted to be talking to you about TLBB.

Pets in TLBB are seen as a way to not only have a loyal sidekick, but also to help the character destroy an enemy. When designing these pets, did you have a brief on how they should look to the player? If so, how many concepts did you go through before you were happy with the results?

Before designing a pet, we will sit down and have a meeting where everyone gives input and contributes their ideas. Once we’ve chosen some of the best ideas, we then present what we feel is the perfect image of a pet going from the brief. Throughout the design process, there are a number of points we need to take into consideration such as whether or not the design is popular, which style looks best, how the pet will look like after levelling up and so on. It’s difficult to say exactly how many concepts we go through before we’re happy because we go through so many stages of inspiration and different stages of scrutiny, that it can go round in circles at times.

One of TLBB’s main aspects is the pet system used in the game. As a designer, did you want to create fiercer looking pets? Or were you already aware of the levelling up system that the pets would have in this martial arts MMO?

In actual fact, there is a huge variety of pets in TLBB and we don’t only treat them as followers, but as weapons who can cause serious damage as well as fight for players throughout the game. Each pet has its own attributes that contribute to experience of the game whether it’s for looks or for assistance to the player.

What was your biggest challenge when creating these pets? Which one are you most proud of and why?

The trickiest part of the design process is conceptual. As there are more and more pets in the game, it becomes more challenging to find breakthroughs in design and originality. So far, the categories we have are cute, funny, cool and ferocious. As time goes on, there could be more categories to fill and as one of my main tasks is to design novel pets, it will give me more scope for different pet designs. More recently, we designed cool looking zombie pets, but my personal favourite would have to be the Beast which is seen as a Chinese legend that possesses might, strength and good looks.

Picture of Beast here

Are there anymore plans in place to create new and exciting pets in TLBB? What sort of inspiration will you turn to as an illustrator?

We are indeed doing a lot of experimental work, and we believe the pets will bring everyone a brand new experience. There’s a lot happening right now and I can tell you that in the future, there will be a number of unique features about the pet system. Let’s just say camouflaged predators are tough to see and a ring leader usually has a following.

Many Asian cartoons, characters, films and illustrations have a very different feel to the western markets. How do you feel your designs will be interpreted by Europe and what is your main goal as designer when creating such characters/creatures?

In my opinion, whether it’s Asian cartoons or Western cartoons, everyone agrees on visually beautiful designs. Although some opinions will be different to others, our goal remains to design good looking pets for players.

The pets in TLBB all have their own identity and can be improved throughout the game, very similarly to the actual characters themselves. When designing these pets and knowing that TLBB has a genuine martial arts feel to it, do you feel the need to compete with other Chinese styled MMOs?

Competition is everywhere and although there are similarities in other Chinese styled MMOs, making our game stand out is the main objective when we design pets. You will see that all our pets have something different, but there’s nothing wrong with healthy competition as this will only make us progress and make TLBB better.

For more about the pet system, please visit here:

http://tlbb.eu.changyou.com/gameguide/features/petsystem.shtml

http://tlbb.eu.changyou.com/gameguide/features/feature03.shtml

Do you have your own pet in TLBB? If so, what is your preference? Is it effective for you?

Yes, my pet is a bunny but don’t be fooled by how cute it is because it can cause some serious damage. There are some rare pets in the upcoming expansions of TLBB that I’d love to get my hands on, let’s just say that Bruce Lee’s spirit comes alive TLBB’s at some point. Sorry I can’t say anymore!

Finally, if you were to name the following pets as your own, what would you call them?

1. Mantis è Flying General
2. Dinosaur è Prehistoric Overlord
3. Boar è Plump Saemon
4. Crocodile è South China Sea dragon
5. Monkey è Heavenly Monkey

Thanks for your time.

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Gameforge announces Web browser MMO Star Trek
by posted Jun 14,2010 at 11:06

With a platform claiming millions of registered accounts in twenty games online (including ogame, Ikariam, or Gladiatus Metin 2 or 4Story), German Gameforge a new title in its catalog, a web based MMO Star Trek license.

The studio in Karlsruhe announced today that it has indeed signed a partnership with the CBS Star Trek rights holder, allowing it to reach and operate an MMO “Free to Play playable on Web browser, targeted at gamers casual. We do not know much at this hour (no title or details about the gameplay), except that the game is expected during 2011.

This new project should not have any impact on Star Trek Online, the MMO developed by Cryptic studio and operator license already famous science fiction.

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